The games in this book were carefully chosen to reduce the risk of offence. They demonstrate the ways of running such games, but without using current or recent conflicts as examples. They include:
Bosnian Mercenary: Gaming the Chaos of the Disintegration of Yugoslavia
WMD 1945
My Aunt’s War: Civilian Experience of War
Between a Rock and a Hard Place: Gaming Surrender
Pickett’s Charge: Using Drama
The Button: Nuclear Decision Making
Exercise Hard Rock: Civil Defence
The Tank Factory: Military Management of the Economy During Wartime
The reader should be clear that these games on dark subjects matter and often have real world consequences. This book is the first to shed some light on these types of games with actual examples.