New publication from the History of Wargaming Project
These rules were written in 1968 to wargame, at a tactical level, the
desert warfare battles in a potential invasion of Iraq in the mid-1970’s. They
are a piece of wargaming ‘archeology.’
The Land Rules for a Wargame in a Desert Setting in 1978 are an example
of a military map based wargame. Written both for training and analysis, they
have detailed information on matters important to the military and often
ignored by hobby wargamers.
Deployment times, lead times for preparation of assaults, ammunition
constraints, shadowing retreating units and communications are all dealt with
by the rules.
Although based at platoon level for the British and company level for
the Russians, the rules have both unit based combat results and individual
vehicle fire combat tables.
Military wargames are traditional heavily umpired, with a large
supporting case of assistants to help run the game, but this book contains
guidance on how a modern wargamer can recreate the original game in a practical
form on a single map.
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