Tuesday, 8 November 2016

Sandhurst Krieggspiel now in print


This book is about training games for the modern infantry officer.

Wargaming has been an important part of military training since the Prussians first used it to develop their warfighting capabilities in the 19th century. The aim of this book is the first of a series to provide off the shelf wargames that may be of immediate use in military training. 
 
This book contains 4 ready to use wargames:

Game 1: The Sandhurst Kriegsspiel aims to allow officers to test the plan they devised in a TEWT on the actual ground using the tool of wargaming. The explanation includes an example of a platoon as well as a company level game. 

Game 2: The Battlegroup Kriegsspiel is next level up game. While still a kriegsspiel, dependent on sound military judgement by the umpire (and players), it includes some hard operational research based tables to help arbitrate the combat outcomes. 

Game 3: Current Ops: the Modern Infantry Battle is a more rigid kriegsspiel, with more detailed rules to govern movement, combat, suppression and ammunition expenditure. It is more similar in format to the hobby wargames, but still embeds some key military lessons within it. 

Game 4: Counter IED Kriegsspiel is an excellent example of using some of the recent developments in wargaming to create an engaging game to be used as part of training around patrolling when faced by an IED threat.

The black and white edition of the book can be bought from www.wargaming.co or the full colour version can be bought from www.lulu.com 

Tuesday, 1 November 2016

George Gush's A Guide to Wargaming






This classic book is now available again via the project. First published in 1980, it was at the end of the first golden age of wargaming publishing. So it contained an excellent summary and analysis of where the hobby was at that time.

The book includes 3 sets of rules; later 19th century, 20th century skirmish and medieval wargaming rules.