Showing posts with label Paddy Griffith. Show all posts
Showing posts with label Paddy Griffith. Show all posts

Thursday, 9 March 2023

New Book- Battle in the Vietnam War: including Buckle for your Dust! and other wargames by Paddy Griffith and Greg McCauley

 

I am particularly excited to announce a new posthumous book by the late Paddy Griffith. There is still so much more to publish from his archive.

Paddy was the UK’s tactical historian of his generation. He was particularly interested in the face of battle, what happened when forces met on the field of battle. This book is an attempt to assemble his key writings and wargames around the Vietnam War into a single work, published posthumously. Written over a number of years, most of it was never published.

This collection of writings and musings begins with a brief review of the history of the war and delineation of some of its key features and themes. Especially intriguing are the essays about the birthing pains of the so-called electronic battlefield;” the role of the helicopter; the still evident American predilection for assuming fancy technology will work as advertised, and reduce the mortal dangers faced by troops in combat; and the natural consequence of that attitude, the still amazing distortion of battles created by the pressure to and success in evacuating casualties. But the book goes beyond raw historical analysis to dive into the question of why and how we can recreate aspects of the war using a wide range of wargaming techniques.

Also included is an account of Memphis Mangler IV, the first hobby megagame. From the perspective of wargaming history this was the game that launched the new genre of megagames; multiplayer wargames that attempt to represent a piece of history including command and control issues. Close reading of the detailed briefs for the roles in this first megagame is an excellent way to learning about Paddy Griffith’s understanding of the Vietnam War.

Monday, 25 October 2021

Paddy Griffith's Game of War: Reflections on a Lifetime of Wargaming

 

Paddy Griffith’s wargame of Operation Sealion, at the British Army Staff College in 1974, was a ground breaking piece of research. It was a serious piece of academic research, using a wargame to explore a contested area of military history.

Paddy assembled a team of subject matter experts from Britain and Germany to run a wargame to explore what would have happened if the Germans had launched their planned invasion of Britain. To umpire and play in the game, he used combat veterans with senior command experience, including some who were involved in 1940. They included Adolf Galland, the Luftwaffe ace. This is the story of that game, including previously unpublished material such as briefings, analysis, guidance for umpires and post-game reflections. Their conclusions about the outcome of the game, based on using a wargame as an academic tool, were unanimous.

“The resulting analysis of the Sealion Wargame is the most authoritative assessment yet produced of the prospects for this titanic and consequential hypothetical struggle.” Peter Perla

The book is published by the History of Wargaming Project as part of its work to document the development of wargaming. 


 

Saturday, 10 July 2021

My latest book- Paddy Griffith’s Wargaming Operation Sealion

 The Game that Launched Academic Wargaming

 Paddy Griffith’s wargame of Operation Sealion, at the British Army Staff College in 1974, was a ground breaking piece of research. It was a serious piece of academic research, using a wargame to explore a contested area of military history.

Paddy assembled a team of subject matter experts from Britain and Germany to run a wargame to explore what would have happened if the Germans had launched their planned invasion of Britain. To umpire and play in the game, he used combat veterans with senior command experience, including some who were involved in 1940. They included Adolf Galland, the Luftwaffe ace. This is the story of that game, including previously unpublished material such as briefings, analysis, guidance for umpires and post-game reflections. Their conclusions about the outcome of the game, based on using a wargame as an academic tool, were unanimous.

“The resulting analysis of the Sealion Wargame is the most authoritative assessment yet produced of the prospects for this titanic and consequential hypothetical struggle.” Peter Perla

The book is published by the History of Wargaming Project as part of its work to document the development of wargaming. 

A talk about this book is now available on YouTube  YouTube


 

Wednesday, 28 February 2018

The Civil Wars of Early Wargaming


The History of Wargaming Project has accrued one of the largest archives of private correspondence from the early days of hobby wargaming 1960-1990. As I continue to collate and digitise the material, I find myself feeling bewildered how wargaming ever managed to survive long enough to become the minority, but well-known and established hobby it is today. It is known by those interested in the development of the hobby, that there were major clashes such as Tony Bath v Don Featherstone, Fred Jane v RN, magazine editor X with Y, American A with American B, etc. Many of the key personalities in early wargaming were at war with each other for intellectual supremacy and hobby domination. They were rude, vitriolic, harsh and unreasonable.
I now realised why Don Featherstone kept his distance from WD and some innovations in the hobby; they would have consumed his time and energy and Don’s key contribution to the hobby of books would have been heavily impacted.

Paddy Griffith was a key innovator in wargaming and military history who inspired many to develop new and interesting ways of wargaming. Paddy launched WD in response to the demise of Don Featherstone’s Wargamer’s Newsletter (Don as was bribed to cease publication, but that is another story). However, Paddy was then on the receiving end of a regular diatribe from random people around the world. Many were just seeking his advice or accessing his vast knowledge based in his head (as this was before Google and the Internet), but some were venting their anger and he was just caught in the cross fire. I am amazed he was so tolerant of their correspondence.
John Davis was a key instigator of large games. He took Don Featherstone’s efforts and made them workable command post type exercises. This was along with Paddy, David Candler and others. In 1981 John Davis ran a mega game on Crete and Paddy then received many complimentary letters about the game, but many less complimentary.

I am still not quite sure why Paddy became the focus for these controversies and I am equally perplexed why he spent hundreds of hours typing his letters in response to them. I am certain that the time he devoted to these less productive correspondences significantly impacted on the amount of time he had to make his major and lasting contributions to wargaming and military history.  
If anyone thinks I am exaggerating about the letter driven civil wars of wargaming, here is an example of a letter sent to Paddy about the Crete mega game that was led by John Davis.

“This is not a critique but a bitch against some of the things that I felt were wrong in the mini-campaign played on Sunday 15 September.  As a member of the German planning staff I was involved in the campaign for a number of weeks prior to the game itself.  We were congratulated on the planning papers produced but I feel that this was only to be expected as we had an experienced group of players writing the overall plan and the tactical assault plans, Pete Merritt laboured under particularly difficult circumstances having to change his plan at the last minute.  It became obvious however that many of the Umpires had not read, or had not had the time to read, these papers in detail and this continued on the day as a number of orders/plans were not implemented properly by the Umpires, the best case being the deaf, dumb, blind and invisible Italian submarine which was a result of two misread orders.
We built a certain level of detail into our orders and these did not seem to come out at the time the Umpires did their calculations, this was a problem particularly felt by our Air player, Mike Horah, who commented that it did not seem to matter whether he put in an 80 aircraft strike or 8 groups of 10 aircraft, I will not elaborate on this point but there is a difference when the aircraft are sent in as a 'cab rank’ for continuous aircover and the ground players are not informed of their availability.  There seemed to be a total lack of understanding of airborne operations on the part of the Umpires and this was particularly noticeable in the scatter of battalions during the assault operations. 
During 1005 sorties flown by the transports on the two assault operations only 1 aircraft was shot down and two damaged which would indicate very light opposition to the actual drop and yet 2 Bn's, 1 on each lift, were dropped directly onto airfields, which are clearly defined and not their drop zones, and 1 complete Bn. was dropped in the sea. We pointed out to the Umpires that all our drops were in daylight but we still lost a complete Bn. during a frenzied period of aquatic sport.

This lack of understanding also reared its ugly head amongst our opponents when at the debrief one of them, who shall remain nameless but works at RMA Sandhurst, stated that it would take para's 6 hours to organise on the ground (if this is true why were so many para units used during W.W.II?) and he had been led to believe that 6 to 1 odds were required to eject his men from prepared positions (when most para attacks in reality were against the odds and a high proportion of them successful).  If I had been told this prior to the game I would have had serious reservations about going to Crete.  I could expand on these points, and many more, but this must not turn into a book of the game of the plan of …
This is beginning to sound like sour grapes but in fact we won, I think.  In conclusion, I must apologise to one of our juniors, at one point I received a message timed 0950 am from one Umpire and this was followed by his arrival as the runner for another Umpire to tell me it was 2000, he was then forced to retreat pursued by a stream of abuse.  I apologise and thank him and the other juniors for their endeavours through the day.

These lessons are that Umpire teams must be properly prepared, briefed and organised, they must co-ordinate their work and be seen to be working smoothly.  Also, it is an asset if they understand the subject/problem under consideration and have at least an equal knowledge to the players so that they can reason out a situation and subsequently justify the result from a position of relative security.  I do not believe that Umpire decisions should be justified by statements similar to "I'm the Umpire here, so tough".   Also, from what I heard at the debrief it sounded as though the Umpires used dice to an alarming extent.”

Friday, 27 September 2013

Phil Dunn's Fire and Fury, new naval wargaming book

Phil and I were talking about how to create some relatively simple naval wargames, so I set him the challenge of writing a new book. The result was a 107 page book with has various rules and scenarios that Phil has been playing for the last decade or so.

The new book was also the opportunity to include more of Paddy Griffith's previously unpublished material. The Paddy Griffith chapter includes the RMAS wargaming clubs naval wargaming rules for the Napoleonic era and includes a scenario as written by Paddy.