The first book will be a new book on wargaming the American War of Independence by Charlie Wesencraft. The book is being proof ready before being sent to Henry Hyde to add a foreword.
The next will be a book on Matrix games as used for professional modern wargaming. Matrix games were the clear innovation of Chris Engle and they allow the new generation of wars to gamed for operational analysis, training and professional development purposes. They are also a lot of fun.
The long awaited book on early naval wargaming is almost ready. 5 years and a £1000 later all the materials are ready and I am just adding commentary.
Phil Dunn's new book, Your World War, has been typed up, formatted and is now just being checked. It was a challenging job to bring together a stack of material from campaigns he ran 1950-1970 into one cohesive rule set. They key task has been not to alter the original, but just format it so all the rules relating to each subject are together.
Just received another small wargaming archive. One of the best bits of the project is the excitement of finding previously unknown wargaming material and getting it to print.
The Project aims to research and publish key works in the development of professional, hobby and educational use of wargaming. It currently includes work from Donald Featherstone, Fletcher Pratt, Peter Perla, Phil Barker,Fred Jane, Charles Grant, Stuart Asquith and Terry Wise...
Showing posts with label Phil Dunn. Show all posts
Showing posts with label Phil Dunn. Show all posts
Saturday, 28 June 2014
Friday, 27 September 2013
Phil Dunn's Fire and Fury, new naval wargaming book
Phil and I were talking about how to create some relatively simple naval wargames, so I set him the challenge of writing a new book. The result was a 107 page book with has various rules and scenarios that Phil has been playing for the last decade or so.
The new book was also the opportunity to include more of Paddy Griffith's previously unpublished material. The Paddy Griffith chapter includes the RMAS wargaming clubs naval wargaming rules for the Napoleonic era and includes a scenario as written by Paddy.
The new book was also the opportunity to include more of Paddy Griffith's previously unpublished material. The Paddy Griffith chapter includes the RMAS wargaming clubs naval wargaming rules for the Napoleonic era and includes a scenario as written by Paddy.
Thursday, 18 July 2013
The History of Wargaming Project and naval wargaming
I played the Fletcher Pratt naval wargaming
rules over the years and did some work on the rules. For example, I created a
program to create the ship cards needed to play the game. Sometimes, when I
mentioned the Pratt rules (and the fact I had modified them), I was asked for a
copy. John B. and Tony Hawkins advised me to try and sell some copies of the
rules. So I produced a fairly amateur version, which to my surprise sold.
Over a year or so I started to proof read the rules, improve the layout and got the rules printed and bound cheaply by a local printer. Thus started the history of wargaming library project. Rather than just reproduce the originals, I decided to try to make the rules usable for a modern audience. The Fred Jane Naval Rules had an excellent fast play version in them (which allows a novice to quickly get into a game). The book was produced casually and really needed further work, but as I thought 10 copies would sell, and I would know 6 of the purchasers, I thought it was not worth the effort. I was a little surprised to find that when the Fred Jane Naval Wargame (1906) including the Royal Navy Wargaming Rules sold 11 copies, I knew none of the buyers. It has continued to sell.
Over a year or so I started to proof read the rules, improve the layout and got the rules printed and bound cheaply by a local printer. Thus started the history of wargaming library project. Rather than just reproduce the originals, I decided to try to make the rules usable for a modern audience. The Fred Jane Naval Rules had an excellent fast play version in them (which allows a novice to quickly get into a game). The book was produced casually and really needed further work, but as I thought 10 copies would sell, and I would know 6 of the purchasers, I thought it was not worth the effort. I was a little surprised to find that when the Fred Jane Naval Wargame (1906) including the Royal Navy Wargaming Rules sold 11 copies, I knew none of the buyers. It has continued to sell.
My next naval wargaming
was the classic Donald Featherstone's
Naval Wargame. This was the book that did more to launch modern naval
wargaming than any other. Its key feature was re-introducing the Fred Jane and
Fletcher Pratt Naval Wargame, as well as simple naval rules by Tony Bath for
ancient ship battles.
I realised that the
version of the Fletcher Pratt game we all used was incomplete. It lacked a campaign
system, examples of scenarios and rules updates that I knew existed. So over a
year I set about tracing the owner of the Pratt game and she did have several
boxes of previously unpublished stuff. The
Fletcher Pratt Naval Wargame was a new book, full of additional material. I
was also surprised to find that Pratt’s loyal fan base were eager to buy the
book, not to play the game, but to learn more about Pratt.
When I did Phil Dunn’s Sea Battles revised edition he
offered me new material for a couple of chapters and then Paddy Griffith (a big
fan of Dunn’s book) offered a ‘Hunt the Bismarck Game’ as an appendix. The
additional material added to the book and I was amazed that the book apparently
launched several hundred solo naval wargaming campaigns.
Several other
books have included naval wargaming material. Innovations in wargaming included
a naval kriegspiel by Paddy Griffith; Bruce Quarries Napoleonic Campaigns in
Miniature had a chapter on sea battles.
One advantage of
being editor is the ability to commission more naval wargaming books. The next
to go to print is Phil Dunn’s Fury at Sea,
which is full of ideas for large scale simple naval wargames. Also included
will be the Napoleonic naval rules of the Sandhurst Wargaming Club, written by
Paddy Griffith and David Chandler at this semi-legendary club.
The project will
include more naval wargaming material, with at least two more books on the
subject (in addition to Phil Dunn’s) over the next 12 months.
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