I was a little surprised to get a modest surge of Fletcher Pratt Naval Wargame sales around dawn (UK time) one Sunday morning. I was intrigued.
It took me a few days to solve this mystery.
The Community TV Channel (a less well-known UK channel) used a cut down version of my Fletcher Pratt lecture as a filler. They edited the 50 minute Youtube talk down to 10-12 minutes.
Apparently the Open University, a distance learning institution, hires the space on some obscure channels for their course related learning programs. Between these programs, the channel uses 'fillers' from around the digital world. Hence, my lecture was seen by some people who were learning German/ Italian.
Clearly some of these people had good taste, as they bought a book on naval wargaming (and a few other titles).
The Project aims to research and publish key works in the development of professional, hobby and educational use of wargaming. It currently includes work from Donald Featherstone, Fletcher Pratt, Peter Perla, Phil Barker,Fred Jane, Charles Grant, Stuart Asquith and Terry Wise...
Tuesday, 25 September 2012
Reveille Wargaming Show Sun 25 Nov 2012
I am putting on a participation game at my local club and show.
As the great explorer and daughter have been missing for some time, the 1920's British Empire has decided to launch a search. All that is needed is an experienced gentleman to command the airship and troops. A 45 minute participation game for 1 to 4 players.
I will also have a book stand with over 50 different wargaming books for sale.
http://www.bristolwargaming.co.uk/reveille.html
Saturday, 8 September 2012
What Really Happened in Ancient and Medieval Battles?
Will Whyler commented on this in the
Guardroom pages of Slingshot in March 2012. Even the best documented battles
have gaping holes in our understanding. For example the classic book, the
Battles of St Albans by Burley, Elliott and Watson is a marvellous detailed
account of the first battle of the Wars of the Roses in 1455. Taking just the
first battle of St Albans, they have a wonderfully detailed account of what
happened and where. By some fine battlefield detective work they have
documented where each of the three assaults were launched against the gates/
walls of the town, where the last stand was etc. However, the why is less
certain.
In summary, Salisbury and York attacked at the
wall at two points against Clifford and Somerset/ Northumberland and while this
was happening Warwick broke through at a less well defended part of the wall.
What is the subject of conjecture is was this by chance or was it the plan. Did
the attackers cunningly attack at two points to draw the less numerous
defenders to face them, or was it just improvisation by Warwick. He saw a gap
in the defences and went for it?
Having got across the wall Warwick did not
turn left or right to take the defenders in the flank (which would have been
the most obvious tactical move), but made straight for the defenders reserve
around the king. Seizing the king effectively ended the battle. How did Warwick
know the king was in the marketplace, as the pre-battle negotiations took place
at the nearby abbey?
Even using the pioneering methodology of
SLA Marshall, we do not understand more recent battles. Marshall, while
controversial, attempted to understand battles by interviewing combatants as
soon as possible after WWII, Korean and Vietnam battles. Other pioneering work
by Paddy Griffith has opened a new window on 19th century battles;
his method was analysing similarities in large numbers of personal accounts of
battles.
Despite the best efforts of many wargamers
who have spent years as amateur historians examining battles from the distant
past, to me, the why in battles of the ancient and medieval world is nearly
always conjecture.
Friday, 31 August 2012
Education Research
While having no relevance to wargaming at all, some of my research on student excuses in higher education has hit the national media.
Times Higher Education Supplement
http://www.timeshighereducation.co.uk/story.asp?sectioncode=26&storycode=420995&c=1
The picture looks a bit scary. Actually, when one of my articles was published in a computing journal last year, they substituted someone else's photo for mine as their photo looked better... They did however keep my tie in the photo.
I was also in the Daily Mail Newspaper
http://www.dailymail.co.uk/news/article-2195737/My-World-Of-Warcraft-character-died-List-student-excuses-late-homework.html
and on BBC Radio 5 live this afternoon, then I went on the Voice of Russia (aka Radio Moscow), then a number of BBC local radio stations.
The Independent Newspaper has just done an article as well.
Times Higher Education Supplement
http://www.timeshighereducation.co.uk/story.asp?sectioncode=26&storycode=420995&c=1
The picture looks a bit scary. Actually, when one of my articles was published in a computing journal last year, they substituted someone else's photo for mine as their photo looked better... They did however keep my tie in the photo.
I was also in the Daily Mail Newspaper
http://www.dailymail.co.uk/news/article-2195737/My-World-Of-Warcraft-character-died-List-student-excuses-late-homework.html
and on BBC Radio 5 live this afternoon, then I went on the Voice of Russia (aka Radio Moscow), then a number of BBC local radio stations.
The Independent Newspaper has just done an article as well.
Monday, 20 August 2012
Autobiography in Simulation and Gaming Journal
I was a little suprised to recieve a request for an autobiography of me by Simulation and Gaming Journal. This academic journal is the premier journal on the study of simulations and games.
The request was on the grounds of my contribution to simulations and gaming e.g. through the History of Wargaming Project. This will be the third one they have done in the magazines history.
Actually, I can suggest many other names who, to me, have made a far larger contribution.
The request was on the grounds of my contribution to simulations and gaming e.g. through the History of Wargaming Project. This will be the third one they have done in the magazines history.
Actually, I can suggest many other names who, to me, have made a far larger contribution.
Friday, 10 August 2012
Surprise Battalion Parachute Drop on Belarus
On the 4th of July 2012, a Swedish public
relations firm dropped 879 toy teddy-bears by parachute on the town of Ivenets
near Minsk in Belarus. This was a pro-democracy protest against Europe’s last
dictatorship, with each teddy-bear carrying a suitable slogan.
Belarus is former Soviet state that has been ruled by President
Alexander Lukashenko since democratic elections in 1994. Since the first free
election, the state has become progressively more autocratic and has seen a
clampdown on press freedom. The European Union has an asset free and travel
restrictions on 200 Belarus officials for alleged human right abuses. If any of
these people travel in the rest of Europe, they will be detained.
The incident has wider interest than merely highlighting the
excesses of one ex-soviet regime.
Belarus is part of the air defence network of Russia and
although the light aircraft managed to enter Belarus airspace from Sweden, Andrei
Savinykh, the spokesman for Belarus' Ministry of Foreign Affairs said the
intruded was detected ‘but the air defence did nothing. They didn’t
consider the aircraft as a military threat because it was a small aircraft and
usually the air defence system is focusing on high-speed heavy crafts.’
This incident raises questions about the effectiveness of
the Russian air defence umbrella.
In the days of potential air attack by suicide terrorists,
the wider question is how to react to such suspicious civilian aircraft? There
are dangers to over-reaction; in September 1983, the Soviets shot down a
civilian Korean Airline Flight 007 over the Sea of Japan by a Su-15. America
shot down civilian flight Iran air flight 655 in July 1988 over the straits of
Hormuz.
Belarus is quite clear about their reaction to a further
incident. Their spokesman said any further unauthorised aircraft would be
treated as a threat. Belarus air space will not be a good place to stray from
one’s registered flight plan.
Monday, 6 August 2012
Connections conference on game design in US
There is an excellent write up of the Connections Conference about game design. Write up on paxsims
The conference is the American equivilent of the UK Wargame Development's Conference of Wargamers (COW). The Connections conference looked very structured in the traditional way e.g. with key note speakers. The UK COW conference is a post-modernism conference, disorgranised, parallel sessions and much of the important insights are developed in informal discussions between sessions.
The conference is the American equivilent of the UK Wargame Development's Conference of Wargamers (COW). The Connections conference looked very structured in the traditional way e.g. with key note speakers. The UK COW conference is a post-modernism conference, disorgranised, parallel sessions and much of the important insights are developed in informal discussions between sessions.
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